WesCom Defence, part of WesCom Signal and Rescue, the world-renowned specialist in pyrotechnic products for signalling, illumination, minefield breaching and training and simulation, is exhibiting at IDEX for the first time under the WesCom name on stand 09-A05 in the German Pavilion.

We are delighted to be making our debut as an exhibitor at IDEX this year,” WesCom Defence’s Director of Business Development and Sales, Holger Mügge, commented. “We have been delivering advanced pyrotechnic technology in the defence and security industry for over five decades and our expertise in the broad spectrum of pyrotechnic products and services enables us to manufacture the highest degree of quality assurance and reliability. Our commitment to research and development continues to optimise our range of products and services, and we look forward to the opportunity to showcase this to attendees of the exhibition from around the world.”

WesCom Defence displays a selection of key products on the stand from the current range, showcasing the highest quality of specialist pyrotechnic products for the defence industry and latest developments in pyrotechnic technology. These include, the ManPAD Simulator, MERS Illumination Rocket and the first fragment-free impact simulator, MECoSt Simulator Impact/Thunderflash.

The ManPAD Simulator, replicates the launch and flightpath of a ground-to-air missile. Upon ignition, it provides a blast, a flare and a white smoke trail that lasts about 10 seconds to create an exact indication of a missile’s flight path, allowing for the direction a threat comes from to be visible. In contrast, the MERS Illumination Rocket has a minimal signature at initiation, with no visible signature throughout flight. This smokeless rocket provides concealment from detection of the launch and is suited to carry various payloads which could be parachute suspended for large area illumination or free-falling flares for signalling purposes. Finally, the MECoSt Simulator Impact/Thunderflash creates a fragment and debris free simulation of a grenade impact and features an un-cocked striker mechanism.

The differentiator of simulating a “hit” of kinetic energy tank ammunition (Armor Piercing, Fin Stabilised, Discarding Sabot [APFSDS]) is a glaring flash in the middle and sparks (flares) rising upwards. (Image: WesCom)

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