At I/ITSEC, Presagis, a leader in modeling, simulation and visualisation solutions for the defence and aerospace markets, announced a strategic collaboration with Epic Games, the maker of Unreal Engine and Fortnite, to help the simulation industry achieve great realism and quality for virtual environments created from geospatial data.
Presagis plans to bring expanded functionality to Epic’s Unreal Engine by enabling geospatial data streaming and processing, geographic WGS-84 round-earth support as well as software infrastructure for runtime paging and streaming of massive datasets. This will include the support of numerous geospatial and simulation data formats, starting with OpenFlight, MetaFlight and OGC CDBas part of the first new features offered to the community. This extension of Unreal Engine capabilities will enable the development of new, immersive simulation capabilities and solutions featuring whole-earth support in land, sea and air domains.
The benefits of game technology in the simulation and training industry go far beyond photorealistic visuals and include access to almost limitless assets and secondary technologies associated with games, from characters behaviours and AI to support for the latest in VR and AR. The collaboration between Presagis and Epic will help organisations accelerate the adoption and use of mixed reality in training.
This collaboration with Epic is just a first step, with more tools, richer assets and capabilities to come over the course of 2019 and beyond.
@cap: (Photo: DPM)