Cubic Global Defense has won a $99+ million (€83.3 million) contract to support the US Naval Air Warfare Center Training Systems Division’s (NAWCTSD) Surface Training Immersive Gaming and Simulations (STIGS) effort and the development, delivery and total life cycle support of a new virtual environment training system, the company announced on 30 July.

This system will be one of the key pillars under the USN Surface Training Advanced Virtual Environment (STAVE) programme, bringing courseware and simulator training systems into a ‘family of trainers’ to support surface training at the point of need.

Our solution will provide the baseline for a fully blended instructional training approach that seamlessly supports all levels of Surface Fleet Training,” commented Mike Knowles, President of Cubic Global Defense.

Cubic is applying decades of experience delivering innovative training solutions to a common baseline for the STIGS family of trainers, providing a solution that supports the continuum of systems while remaining open for updates and improvements for emerging needs in fleet readiness.

Our successful performance on the Littoral Combat Ship (LCS) Immersive Virtual Ship Environment (IVSE) programs have validated the benefits of our Total Learning Platform and game-based training. Both provide a common baseline for the immersive Program of Instruction used to qualify and certify sailors,” explained Ray Oliver, General Manager of Cubic Orlando.

This contract will also allow Cubic to deliver upgrades and modifications to previously delivered LCS courseware, in addition to new capabilities for LCS and other ships. Work for the STIGS programme will be conducted in Orlando, FL and is expected to be complete by July 2025.

Experience gained with training programmes for the USN’s Littoral Combat Ships (two seen here at speed) will inform Cubic’s approach to the new surface training environment. (Photo via Austal)

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